Tag Archives design patterns

Akka Data Access Actors

An actor model gives us outstanding solution for building of high scale and high load systems. Those of you who work with Akka, know that in the Actor model everything should be represented as an actor. In some sense this axioma simplifies a software development. Is this circumstance as good as it seems? In this article I'm going to demonstrate some approaches which may be applied to actors which need to interact with a database. Just imagine, what sense in a high scale and high load system if it does not communicate with a database?

The one of creational design patterns is a Prototype design pattern. Despite that the Prototype is the creational pattern it distinguishes from other patterns by a concept. I mean that the Prototype in some sense creates itself. I'm going to explain it bellow. All magic of the Prototype pattern is based on a clone() method of a java Object. So…

java-design-patterns Sometimes there is a need to create a complex object in application. The one solution for this is a Factory pattern, the another one is a Builder design pattern. In some situation you even can combine these two patterns. But in this article I want to examine the Builder design pattern. The first thing which I need to say that it is a creational pattern.